E3 is gone, but the week it used to own never disappeared. Every June, the publishers and platform holders cluster their biggest announcements into a few frantic days of livestreamed showcases — a “not-E3” that has quietly become bigger than the show it replaced. In 2026 the schedule is dense, and most of it is packed into a single week.
Here’s what’s coming, in order.
The Schedule
- June 2 — PlayStation State of Play. Sony’s recurring digital broadcast. Historically the launchpad for first-party reveals and dated PS5 exclusives.
- June 5 — Summer Game Fest Live. Geoff Keighley’s flagship kickoff. The broadest, most-watched stream of the week, spanning publishers and platforms.
- June 6 — Future Games Show Summer Showcase. GamesRadar’s showcase, traditionally heavy on mid-size and indie reveals that often punch above their weight in community buzz.
- June 7 — Xbox Games Showcase. Microsoft’s main event — first-party, Game Pass, and the studios under its umbrella.
- June 7 — Gears of War: E-Day Direct. A dedicated deep-dive following the Xbox showcase, focused entirely on the Gears prequel.
- June 7 — PC Gaming Show. The PC-focused capstone, closing out the week with a wide spread of releases across genres.
Three shows in a single day on June 7, and six in six days. For a hype index, that’s not a calendar — it’s a shockwave.
Why This Moves Our Numbers
HYPEMETER scores are relative. We don’t hand out absolute ratings; every game is normalized against the rest of the tracked list. That design choice matters enormously during showcase week, because the inputs feeding those scores are exactly the things showcases manufacture: video velocity, view counts, social posts, and wishlist movement.
When a trailer drops during Summer Game Fest, several of our signals spike at once. Video velocity jumps as the official trailer and a wave of reaction videos go up. View counts climb. Social post volume and engagement surge in the hours after a reveal. For games with a store page, wishlist-adjacent interest follows. A single well-received trailer can light up half the formula in a single evening.
And because scoring is relative, a spike for one game pulls everyone else down. A quiet title that didn’t get stage time can lose rank during showcase week without doing anything wrong — it simply got drowned out. Expect the leaderboard to reshuffle, sometimes sharply, in the days following each stream.
What to Watch in the Data
A few things we’ll be tracking closely as the streams air:
Reveal spikes vs. staying power. Almost everything that gets a trailer will see a short-term hype bump. The interesting question is what holds. A game whose score stays elevated a week later converted attention into genuine interest. A game whose score craters back down got a moment, not a movement. Our history tracking captures both — every scrape snapshots each game’s score, so the decay curve after a reveal is visible.
The hype-sentiment gap. Hype measures volume; sentiment measures how people feel about it. Showcase week tends to widen the gap. A divisive reveal can send hype soaring while sentiment slides — loud, but not loved. The reveals worth betting on are the ones where both climb together.
New entrants. Showcases reveal games that don’t exist on the index yet. Anything that earns serious noise becomes a candidate for the tracked list. If a June reveal blows up, expect it to show up here shortly after.
Expect Turbulence
If you check the index during the first week of June and the rankings look volatile, that’s the system working as designed. Six showcases in six days is the single largest concentration of game-reveal noise in the calendar, and a relative scoring model is built to register exactly that kind of surge. Scores will jump, ranks will swap, and a few names you’ve never heard of may climb fast.
We’ll be scraping through all of it. Check back after each stream to see what actually moved — not what the trailers promised, but what the data did.